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SPECIAL ISSUE- International Journal of the Computer, the Internet and Management



eLearningAP 2013
Proceedings of The Tenth International Conference on eLearning for Knowledge-Based Society. 12 - 13 December 2013.
Bangkok Siam Technology College, Thailand.
Front Cover
i-ix
Table of Contents
x-xii
A Newly Proposed E-Learning Law to Promote Education and Lifelong Learning in Thailand
By Prof. Dr. Srisakdi Charmonman and Pornphisud Mongkhonvanit (Thailand)
1.1-1.6
E-Learning for Science and Technology Courses in the SIM University
By Lim Kin Chew (Singapore)
2.1-2.7
Online Learning Meets Social Media: A Better Understanding of Learners and Learning Resources
By Jitao Sang and Philip Tsang (Chaina)
3.1-3.6
Opening the “Black Box” of Collective Intelligence
By Christian Wagner and Ayoung Suh (Hong Kong)
4.1-4.6
Designing “Science Breaker” Game for Children Science Learning
By Melinda Safitri, Nurvianto Nugroho Putro and Bernardinus Harnadi (Indonesia)
5.1-5.4
E-Learning: An Effective Way of Learning for Young Children
By Tasina Halarnkar and Prof. Deepak G. Kulkarni (India)
6.1-6.5
Mobile Application Integration Framework for Educational Institutions
By Cecilia Mercado and Perry Agustin (Philippines)
7.1-7.10
Past, Present and Future: From Traditional Language Laboratories to Digital Language Laboratories and Multimedia ICT Suites
By Dararat Khampusaen (Thailand)
8.1-8.7
Moodle Preference Analysis in Computer Science Faculty Students at Soegijapranata Catholic University
By Stephani Inggrit and Ridwan Sanjaya (Indonesia)
9.1-9.4
Educational Game as Way to Help Child’s Curiosity
By Fajar As’ari, Septyana Hardianti Yunanto and Erdhi Widyarto Nugroho (Indonesia)
10.1-10.5
Application the Concept of Technology for the Production Multimedia and Computer Graphic Animation Course Content
By Azman Fadzil and Rozhan M. Idrus (Malaysia)
11.1
Offering an Integrated High School Course Online: A Structural Equation Model of Causality and Determinants
By Masood Badri (United Arab Emirates)
12.1
The Implication of Access to Knowledge Mobilization in Development Area
By Seyed Reza Eftekhari (Iran)
13.1
Access to Knowledge Model in the Context of Organizational Innovation
By Seyed Reza Eftekhari, Amir Amonosharieh Najafi and Seyed Masoud Jalilian (Iran)
14.1
The Kinematics of Lesson Design: Mobilising Technogogy with Gagne’s Nine Events of Instruction
By Rozhan M. Idrus (Malaysia)
15.1
The Factor Affecting the Benefit of E-Library Usage for Class AssignmentPurpose of Kasetsart University Students
By Parida Kovitvanich, Kampanat Pensupar and Nirote Sinnarong (Thailand)
16.1
Learning and Social Technologies
By Aurilla Aurelie Bechina (Norway)
17.1
E-Learning, Online Assessment and Certification for Finishing Schools: A Global Utility Product
By Prof. Deepak G. Kulkarni and Prakash Kittur (India)
18.1
Comparison between Edmodo, Facebook, and Moodle to Maximize the E-Learning Benefits
By Viena Patrisiane, Stephani Inggrit and Ridwan Sanjaya (Indonesia)
19.1
Improving Intelligence with Sandbox Game
By Edward Andipratama, Evan Wijaya and T. Brenda Chandrawati (Indonesia)
20.1
Business Strategic Learning with Monopoly Game
By Yonathan Happy Setiawan, Yoel Nara Yudha Bahagia and Erdhi Widyarto Nugroho (Indonesia)
21.1
Social Networking Game as a Way to Learn Nations Characteristics
By Lidya Oktorina Kusuma Sakti, Yoshua Adenandya Krishanto and Erdhi Widyarto Nugroho (Indonesia)
22.1
HTML5 as Interactive Educational Media
By Adit Rama Putra, Irse Surya Bagaskara and Erdhi Widyarto Nugroho (Indonesia
23.1
Assembly Computer Learning with Game
By Veinta Sonrizky Mayo, Leocadia Desy Pranatalisa and Erdhi Widyarto Nugroho (Indonesia)
24.1
Mobile Extracurricular Lesson
By Dhian Adi Putranto (Indonesia)
25.1
A Postgraduate E-Learning “Seat-in Class” for Far-Away Architects, in Indonesia
By Rudyanto Soesilo (Indonesia)
26.1
Gaming and Learning for a Better Health: Concepts, Challenges and Opportunities
By Aurilla Aurelie Bechina and Olaf Hallan Graven (Norway)
27.1
Collaborating E-Learning in Demonstration of Mechanical Practical for Engineering Students
By Akhil Deshpande and Prof. Deepak G. Kulkarni (India)
28.1
Conceptual Framework for Mobile Online Testing System (MOTS)
By Ratapong Onjun, Kacha Chansilp and Sompan Chansilp (Thailand)
29.1
ASEAN School
By Andreas Becker and Jarinya Sonvisai (Thailand)
30.1
A 4Ps Marketing Game
By Wanida Wadeecharoen and Athiwat Kanjanawanikul (Thailand)
31.1
Using Technology for Education in Thailand: Ramkhamhaeng University
By Assoc. Prof. Raviwan Srikramkran (Thailand)
32.1
The Development of Computer Learning Multimedia: “Introduction to Animation”
By Verathian Khianmeesuk and Thitikorn Suttiapa (Thailand)
33.1
Knowledge Management Enablers: A Comparative Study of Thai and International Technical Universities
By Verathian Khianmeesuk(Thailand)
34.1
A Conceptual Model of the Relationship between Interactions and Innovation and their Relative Impact to Knowledge Exchangeand Collaborative Learning
By Verathian Khianmeesuk (Thailand)
35.1
Design and Development of a Mobile Game-Based Learning Application in Synonyms, Antonyms, and Homonyms
By Ellenita R. Red, Kenneth Edward D. Domingo, Kristian Martin F. Santos and Joy T. Banaag (Philippines)
36.1
An Assessment of the E-Learning Readiness State of Faculty Members and Students at Malayan Colleges Laguna
By Ellenita R. Red, Hanna Grace S. Borlongan, Tesalonica T. Briagas and Ma. Jonessa M. Mendoza (Philippines)
37.1
Implementation of E-Learning Management Operation Model for Higher Education in Thailand
By Pisit Prougestaporn, Kultida Saowapakpongchai and Thichakorn Visansakon (Thailand)
38.1
Using Serious Games to Support Learning in Healthcare
By Olaf Hallan Graven and Aurilla Aurelie Bechina (Norway)
39.1
Development and Evaluation of Engineering Drawing I: E-Learning Module of Malayan Colleges Laguna
By Generoso L. Loza and Apollo P. Portez (Philippines)
40.1
Developing Model of Idea Generating Process for Graphic Design in Thailand
By Thawatchai Kansrirat and Paiboon Kiattikomol (Thailand)
41.1
The Development of Blended Synchronous and Asynchronous E-Learning for the Subject of Computer Game in Education
By Jutima Methaneethorn (Thailand)
42.1
PUBLEASHED.COM: A Website for Publishing Literary Works of Students at Malayan Colleges Laguna
By Ellenita R. Red, Efren B. Banaticla Jr., Jonald C. Basco and Luis Emmanuel M. Reyes (Philippines)
43.1
Thai ICT HR Competencies Readiness to Support Successful E-Learning for Smart People towards Smart Thailand and ASEAN Community
By Kriengkrai Bhuvanij, Prasong Praneetpolgrang and Kulthon Kasemsan (Thailand)
44.1
Appendix A. Editorial Board
45.1
Appendix B. Organizing Committee
46.1
Appendix C. Supporting Personnel
47.1
Appendix D. Authors Names
48.1
Appendix E. About the Editor-in-Chief
49.1-51.1
Appendix F. Supporting Organizations
52.1-53.1
Back Cover
 
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International Journal of the Computer, the Internet and Management (IJCIM), Prof.Dr. Srisakdi Charmonman, Editor-in-Chief
Srisakdi Charmonman Institute of elearning, Siam Technology College 46 Jarunsanitwong Rd., Thapra branch, Bangkok Yai, Bangkok, Thailand 10600 Tel. (66) 2 878 5089 or Fax: (66) 2 878 5012
Last Updated: January 22, 2014      Email to Thanas | Tawatchai